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The description of each parameter starts with its name followed by a parameter delimiter character (by default one of ":-") followed by at least one white space and finally followed by the description itself, as in the following example.

// Parameters: // x - The X Coordinate of the item requested. // y - The Y Coordinate of the item requested. // z - The Z Coordinate of the item requested. // CanCreate - if there is no Item located at the // given position a new Item is created if // CanCreate is true. // Returns: // An Item pointer or NULL if there is no item // at the given position. // Description: // [...] (C++) Item *World::GetItem(int x, int y, int z, bool CanCreate) { [...] } (Pascal) function World.GetItem(x: Integer; y: Integer; z: Integer; CanCreate: BOOLEAN): Item; begin [...] end; (C#) <B>public class</B> World { Item GetItem(<B>int</B> x, <B>int</B> y, <B>int</B> z, <B>bool</B> CanCreate) { // do something here } } (Java) <B>public class</B> World { Item GetItem(<B>int</B> x, <B>int</B> y, <B>int</B> z, <B>bool</B> CanCreate) { // do something here } } (VB.NET) <B>class</B> World <B>public function</B> GetItem(x <B>As Integer</B>, y <B>As Integer</B>, z <B>As Integer</B>, CanCreate <B>As Boolean</B>) As Item ' do something here <B>end function</B> <B>end class</B>

This text is rendered in the output as follows: 

Parameters

x
The X Coordinate of the item requested
y
The Y Coordinate of the item requested
z
The Z Coordinate of the item requested
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